Steelplant
2
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Auteur:
Rikard "Drakir" Lindgren
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Basic Information
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Author : Rikard "Drakir" Lindgren
Email address : lindgrenrikard@hotmail.com
Webpage : http://www.drakir.tk
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Map Information
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Game : Return to Castle Wolfenstein: Enemy Territory
Title : Steelplant 2
Filename : steelplant2.pk3
Release date : 2004-05-04
Decription : Better version for public play, Special clan M8D International
edition!
Program : SD Radiant 1.3.8
Build time : 5 days + A few hours fixes
Compile time : 20 mins
Compile machine : AMD Athlon 2200, 512mb
Installation : Place the steelplant2.pk3
to your etmain folder, select it from the multiplayer->create server
menu or
bring down the console and type: map steelplant2.
New Textures : Yes, 43 new including a new SKY set.
New Sounds : Nope
New Models : Nope
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Info!
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#. Version info:
New version, there is no such thing as a final version!
#. Changed the spawntimes from 1 second to 15-Allies, 25-Axis
#. Added Teamdoor on the Yard, Allied CVOps can open.
#. Fixed small bug with dyno at Grate.
#. Added railings at the inner Room.
#. Added a few small things to some places for more hideouts.
#. Added a new path from mid floor to one of the spawns inside.
#. Added 2 new textures of clan M8D Logotypes.
How to play!
Allies:
#. Get the Prototype inside the well and bring it to the exit door at the
far end of the map.
Axis:
#. Defend the Prototype in the well.
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Special thanks and Credits to:
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#. M8D international for being a bad ass clan.
#. Justin Fisher, http://quake.stuff.gen.nz/ for the neat SKY textures.
#. Crytek for making a fantastic game "Far Cry", and me being a
cheater using some of their textures!
Alot of the new textures comes from farcry, but by reading the legal stuff
i came to the conclusion that as long as i dont benifit from using the stuff
that comes with the game or using it in any way that any other company can
benifit from it its ok to use em.