Steelplant 2
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Auteur: Rikard "Drakir" Lindgren

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Basic Information
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Author : Rikard "Drakir" Lindgren
Email address : lindgrenrikard@hotmail.com
Webpage : http://www.drakir.tk

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Map Information
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Game : Return to Castle Wolfenstein: Enemy Territory
Title : Steelplant 2
Filename : steelplant2.pk3
Release date : 2004-05-04
Decription : Better version for public play, Special clan M8D International edition!

Program : SD Radiant 1.3.8

Build time : 5 days + A few hours fixes
Compile time : 20 mins
Compile machine : AMD Athlon 2200, 512mb

Installation : Place the steelplant2.pk3 to your etmain folder, select it from the multiplayer->create server menu or
bring down the console and type: map steelplant2.

New Textures : Yes, 43 new including a new SKY set.
New Sounds : Nope
New Models : Nope


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Info!
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#. Version info:
New version, there is no such thing as a final version!

#. Changed the spawntimes from 1 second to 15-Allies, 25-Axis
#. Added Teamdoor on the Yard, Allied CVOps can open.
#. Fixed small bug with dyno at Grate.
#. Added railings at the inner Room.
#. Added a few small things to some places for more hideouts.
#. Added a new path from mid floor to one of the spawns inside.
#. Added 2 new textures of clan M8D Logotypes.

How to play!

Allies:
#. Get the Prototype inside the well and bring it to the exit door at the far end of the map.

Axis:
#. Defend the Prototype in the well.

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Special thanks and Credits to:
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#. M8D international for being a bad ass clan.
#. Justin Fisher, http://quake.stuff.gen.nz/ for the neat SKY textures.
#. Crytek for making a fantastic game "Far Cry", and me being a cheater using some of their textures!
Alot of the new textures comes from farcry, but by reading the legal stuff i came to the conclusion that as long as i dont benifit from using the stuff that comes with the game or using it in any way that any other company can benifit from it its ok to use em.