Hotchkiss Factory
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Auteur:
Marko - Bob le Roux -
Lowlife
Special thanks to the 7 eme Compagnie for the main testing and feedback
and ideas to improve
gameplay
A very big thank you to Heirpie and Shit-Storm clan for letting us use their
server on several
occasions for large scale testing (http://www.shit-storm.com)
Map screenshots and download mirror available on http://mapdesign.free.fr/demos/et_factory.htm
Installation:
-------------
extract the PK3 using WINZIP, or WINRAR into your
Etmain folder. Something like this (C:\Program Files\Wolfenstein - Enemy
Territory\etmain)
Run the game, and play.
Map Description:
-------------
Created in 1871, the Hotchkiss company was designed from the very start to
produce weaponry.
In 1939, it had extended it's market to machine guns, tank & cannon shells
but also cars
& military vehicles. This map takes place around the Saint-Denis Hotchkiss
Factory, near
Paris, where intensive production of several weapons had started to prepare
for the german
invasion.
When making this map, we decided to alter the scenario a little and use
the Hotchkiss Factory
for a secret missile prototype that the French would be setting up in order
to knock the german
BlitzKrieg strategy out. It all takes place when Axis invade France, and
are arriving near
the Hotchkiss factory which has already been severrely bombed by their Luftwaffe.
The Axis
assault squad mission is to infiltrate the Factory and retrieve a prototype
of the missile
before allies destroy the few models still remaining.
Axis spawn in a building which faces the first factory storage area. Allies
have locked the
main ways in but the bombs have breached entire walls open leaving a few
ways to sneak in...
Map Features:
-------------------
- custom textures & skies by lowlife
- 3 spawns per team
- 3 ammo & health racks
- 1 useable crain to smash a gate open
- 2 explosive packs to return to a main bomb & arm, in order to breach
the factory main wall
- 1 buidable mg42 nest
- 1 buildable scaffolding
- 1 missile and it's conveyor, powered by a buildable generator
- 4 sets of gates to stop the missile progression