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Auteur:
Gerbil
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INSTALLATION
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Place MML_CHURCH_ET_V1.PK3 in your Enemy Territory's ETMAIN/ directory.
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Story:
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Away from the main body
of troops, an Allied battalion has captured a large secret
Axis testing compound.
Their resources are stretched
dangerously thin as Axis attempts a fierce
counter-attack to secure crucial documents before the Allied reinforcements
arrive.
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INFO:
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This is a BETA version
and is intended for public server use and public release,
with the aim of bug-hunting and playtesting.
Any all all feedback is welcome, either by emailling me:
gerbil@theburrow.co.uk
or posting in one of the following forums' relevent threads:
THEBURROW - http://theburrow.rtcwfiles.com/forums/viewtopic.php?t=94
RTCW.co.uk - http://forums.jolt.co.uk/showthread.php?s=&threadid=195173
Splash Damage - http://www.splashdamage.com/forums/viewtopic.php?t=4929
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KNOWN BUGS / ISSUES:
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- Attempting to lay mines
in much of the map does not work. THIS IS A BUG IN ET - NOT THE MAP.
- If you jump near the team door you can get the 'you are near the first aid
post' message.
- SCDS_reyalP's section needs work doing on some sparklies.
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EXTRA NOTES:
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- It has at least 32 spawns
a side, so should be able to run on 64 player servers eventually.
- Documents can be transmitted in either of the two locations - the message
reflects what was
transmitted and where.
- When axis wins, final view (behind scores) will reflect last place a document
was transmitted
from.
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Copyright:
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Authors MAY NOT use this
level as a base to build additional levels.
It may NOT be reverse engineered, decompiled or any other method of getting
at the source.
This file may not be distributed with any modifications.
This BSP may be distributed
ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on ANY CD or distribute it in any way
without explicit
permission from me.
Some textures are by Ydnar from www.shaderlab.com - specific copyright / usage text is:
All content copyright © 2000-2003 Randy Reddig.
Usage and redistribution
policy:
Textures may be freely downloaded, modified,
and used in free maps,
mods or total conversions provided this copyright notice is left intact and
a link to
Shaderlab is provided in the credits or read-me file.
Other non-commercial applications are considered on a case-by-case basis via
e-mail.
All other usage requires written permission.
Bulk redistribution or
archival of the textures in any medium, digital or otherwise
(except mapping packages for mods) is prohibited.